The old men of your village, the lucky few who reach forty, tell tales of their grandfathers. Of how, even in those old days, great machines strode across the land, bringing death and destruction in their wake. There are happier tales, of true towns, and even cities, but these were all lost, so long ago…
Every day, the ground shakes with titans footsteps, and all the people around you cower. Working a meagre life from the very earth, hoping that the next batch of soldiers to make their rounds will leave you enough to survive, and won’t kill or kidnap you or anyone you know.
This Was the situation. Until yesterday.
Yesterday, an explosion rocked the foundations of your world. Buildings collapsed, people died, stores and tools were destroyed.
And, a little way away, a tunnel nobody had known about was opened.
Inside… Machines. Old, worn machines, strange in design and apparently long forgotten. They resemble the machines of the war which have ravaged the world, which have made your life one of constant fear, that have meant each day could be your last.
But now… These machines are in Your hands. They call to you, singing the song of temptation… To make war against war. To fight back against the armies which assail the world.
Fight, to Break the war.
Break: Mecha, a fast paced high action setting for the Break game system, focusing on epic conflict, dramatic combat and journeys through a world wrecked and ravaged by centuries of war.
Break: Mecha is currently being playtested, and the reports of these will be added to the blog some time in the future.